01 Nov
0 Comment(s)
3 View(s)
King in the Mountain has 21 buildings. Every building except the Central Forge and the King's Forge can be built more than once.
Last updated: November 2026
| Building | What it does | How to unlock |
|---|---|---|
| Central Forge | The home and its warehouse. Haulers bank goods here, idle dwarves wait here, and it opens the upgrade tree. The warehouse holds up to 100 of each good to start. | Your starting building |
| Sawmill | Saws 2 Wood into 1 Planks | Upgrade tree |
| Mason | Cuts 2 Stone into 1 Stone Brick; with an upgrade it also makes Whetstones | Upgrade tree |
| Sleeping Area | Raises the dwarf cap by 5 for every one built; up to 4 dwarves rest here at once | Upgrade tree |
| Smelter | Smelts 1 ore into 1 bar. Copper works from the start; Iron, Silver, Gold and Mythril each need their “Age of” upgrade. | Upgrade tree |
| Blacksmith | Forges pickaxes, always the best its bars allow | Upgrade tree |
| Woodworker | Stick Torches, Pitch Torches, Oil Lantern Flasks, Crates and Forest Tools | Upgrade tree |
| Tinkerer | Bombs, Fuse Coils, Long Fuses, Dynamite, Blast Barrels and Supply Carts | Upgrade tree |
| Well | Draws Water, the only source of it | Upgrade tree |
| Farm | Grows 1 Grain from 1 Water; 15% of harvests come up Fruit instead | Upgrade tree |
| Kitchen | Bakes Bread and Pizza | Upgrade tree |
| Brewery | Brews Ale and Fine Ale, and fills Courage Kegs and Bomb Kegs (both kegs start switched off) | Upgrade tree |
| Gem Cutter | Cuts each rough gem into its cut gem, one for one | Upgrade tree |
| Jeweler | Sets charms, rings and Crowns from cut gems and bars | Upgrade tree |
| Tavern | Dwarves drink and unwind here. Haulers stock it with Ale, Fine Ale and Pizza (up to 5 of each), and every unit on its shelves takes 1 food off the next recruit's price. | Upgrade tree |
| Depot | A second warehouse door: haulers use whichever door is closer. Each Depot raises the storage limit of every good by 100. | Blueprint (Level 4+) |
| Sapling Farm | Grows 1 Wood from 1 Water, so Planks don't depend on forest runs | Blueprint (Level 4+) |
| Garden | Grows 1 Fiber from 1 Water, or Resin once you switch that line on, one at a time | Blueprint (Level 4+) |
| Alchemist | Refines rough gems into rarer ones: 3 Ruby into 1 Sapphire, 4 Sapphire into 1 Emerald, 5 Emerald into 1 Diamond, 6 Diamond into 1 Amethyst. Every line starts switched off. Sapphire refining is unlocked in the upgrade tree; the other three are blueprints. | Blueprint (Level 4+) |
| Artifact Vault | Displays one artifact. An artifact works only while displayed, so build one vault per artifact you want working. | Appears once you own an artifact |
| King's Forge | Forges the King's Sword once. Only one per colony. | The tree's last upgrade, free once an expedition reaches Depth 15 |
More about King in the Mountain
See every artifact and every item in the game.
Get King in the Mountain on Steam
Also on itch.io.
Have a question or a strategy to share? Join the Discord, or sign up for the newsletter to hear about updates.